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Map

Here you'll learn how to read the team's map, find yourself with GPS, add a marker (e.g., a stand or feeding place), and, if you're an administrator, draw areas and import GPX files.

What does the map show?

The map shows all markers (points) and areas (polygons) the team has placed. You can pick between five map styles: Liberty, Bright, Positron, Satellite, and Terrain.

Wind speed and direction appear as a layer on the map, and if a hunt is currently in progress a warning indicator is shown. The map also feeds Weather: the forecast is based on the centre of the team's markers and areas.

The phone's compass is used to draw a heading indicator on your own position. It only appears once the compass is calibrated. Trace a figure-eight in the air with your phone if you do not see it. The same compass powers the wind and shot cones in Live hunt.

Markers

Each marker has a name, type, description (max 500 characters), optional image, and coordinates. The icon shown on the map follows from the type, so you don't choose it separately. There are twelve marker types:

  • Stand
  • Tower
  • Parking
  • Trail Camera
  • Salt Lick
  • Food Place
  • Bait
  • Burrow
  • Gate
  • Bridge
  • Gathering Place
  • Other

An orange dot appears next to markers that have open tasks linked to them. Tap the marker to see the tasks and tick them off in place, or create a new task linked to that location.

Areas

Areas are drawn as polygons (a shape with at least three points). There are three types:

  • Hunting Area Border
  • Sub-area
  • Forbidden Area

Lines

Lines are paths drawn on the map: a trail, a hunting area boundary, or a forest road, for example. A line needs at least two points. There are four types:

  • Trail
  • Boundary
  • Road
  • Custom

Lines also appear in the web view of a live hunt, so a person watching from home sees the same map as the people in the field.

Use the map

All members can:

  1. Pan and pinch-zoom the map
  2. Tap a marker or area to see details
  3. Filter markers by type via the filter button
  4. Search for markers, areas, or lines via the search icon
  5. Switch map style via the menu icon

The buttons on the left side of the map:

  • Zoom in and zoom out
  • Fit all visible markers in view (hidden types are excluded)
  • Locate me: centres the map on your position (allow location access the first time)

TIP

You can hide individual marker types in the filter if the map feels cluttered. The filter setting is remembered between sessions.

Add a marker

All members can add markers:

  1. Tap the + button and pick Add marker
  2. Tap on the map where the marker should go
  3. Fill in the name and choose a type (the icon follows the type)
  4. Add a description and optional image
  5. Tap Save

Example

Out in the field and you spot a great new stand? Open the map, tap + → Add marker, tap your position, pick the type Stand, and save. The rest of the team sees the marker right away.

Draw an area

Requires administrator role

Drawing, editing, and deleting areas requires you to be a secretary or team lead.

  1. Tap the + button and pick Add area
  2. Press and hold on the map to lay down corners (at least three)
  3. Use the undo button if you make a mistake
  4. Tap the first (green) corner to close the polygon
  5. Enter a name, pick an area type, and save

If you create a sub-area, it can later be linked to a hunt event in the calendar so every participant automatically sees the right area when the live hunt starts.

Draw a line

Requires administrator role

Drawing, editing, and deleting lines requires you to be a secretary or team lead.

  1. Tap the + button and pick Add line
  2. Press and hold on the map to place the points along the line (at least two)
  3. Use the undo button if you make a mistake
  4. Tap Done when the line is complete
  5. Enter a name, pick a type (trail, boundary, road, or custom), and save

Edit and delete

Requires administrator role

Editing, moving, and deleting markers and areas requires you to be a secretary or team lead.

Administrators can:

  • Change a marker's name, type, description, and image
  • Move a marker to a new position
  • Redraw an area's borders
  • Redraw a line or change its type
  • Delete markers, areas, and lines entirely

Import GPX

If the team already has markers or tracks in a GPS device the file can be imported directly:

Requires administrator role

GPX import requires you to be a secretary or team lead.

  1. Tap the + button
  2. Pick Import WeHunt GPX for an export from WeHunt, or Import GPX file for a standard file from any other app or GPS device
  3. Choose a GPX file from your phone
  4. Decide whether existing markers and areas should be replaced
  5. Confirm the import

Replacing can't be undone

Choosing to replace existing markers permanently deletes the old ones. Keep them if you're unsure.


See also: Weather, Game Cameras, Calendar, Tasks, Live hunt